The Witcher 2 Tutorial - Magic Signs and Traps - Advanced Combat Techniques

How to use magic (the signs) and traps in The Witcher 2 combat - Tutorial on the advanced combat techniques in The Witcher 2: Assassins of Kings.

Watch this tutorial in YouTube (720p HD): The Witcher 2 Tutorial - Advanced Combat Techniques - Magic Signs and Traps

Watch the combat basics tutorial : The Witcher 2 Tutorial - Combat Basics - Striking and Parrying

The Witcher 2 Signs & Magic

In The Witcher 2, Geralt has the knowledge of signs from the beginning.

Aard – a telekinetic wave that can throw back, knock down or stun an opponent. This sign can also be used to destroy obstacles, for example crumbling walls or stacks of barrels.

Igni – fire magic, throws flames that wound opponents & make gas (from bombs) explode. Upgraded Igni sign has a chance of incinerating opponents and also has a larger area of effect.

Yrden – a magical trap placed on the ground (wounds & immobilizes opponents when triggered). The sign's basic level allows you to place 1 yrden sign on the ground (With upgrade, up to 3 yrden signs at a time).

Quen – a protective shield that lasts for 30 seconds at the sign's basic level. It is a sign that Geralt uses on himself – quen absorbs all damage directed at Geralt, and the upgraded version reflects 50% of the damage back toward to enemy. While quen is in effect, Geralt cannot regenerate vigor.

Axii – charm an opponent. When the charm is successful, the enemy becomes an ally for a short while, fighting for you.

Heliotrop – not available immediately, needs points in the magic skill tree. The Heliotrop Sign creates a temporary immobile circular force-field area around Geralt, which considerably slows down everything inside the field except himself.

Reference: Sign, The Witcher Wiki

The Witcher 2 Traps

Clawer - Wounds and causes bleeding. Damage: 30 – 55

Rage - Causes foes to attack each other.

Biter - Wounds with shrapnel. Damage: 10 – 30

Talgar Winter - Slows foes down. Damage: 20 – 30

Conflagration - Incinerates foes and detonates other traps within range. Damage: 20 – 50

Snare - Wounds and causes bleeding. Damage: 30 – 50

Harpy trap - Effective against harpies.

Kayran trap - Effective against a kayran.

Nekker trap - Effective against nekkers.

Used trap - No longer usable

Reference: TW2 Traps, The Witcher Wiki


The Witcher 2 Tutorial - Combat Basics

How to strike, parry and block with a sword in The Witcher 2 - Quick tutorial on the basic sword combat in The Witcher 2: Assassins of Kings

Watch the video in YouTube (720p HD): The Witcher 2 Tutorial - Combat Basics

Watch the advanced tutorial: The Witcher 2 Tutorial - Advanced Combat Techniques - Magic Signs and Traps

Mundane Minecrafting

This let's play playlist and the videos show Minecraft at it's core. Mundane Minecrafting shows the "boring", mundane things and the hours that go into the game: the mining, chopping trees, etc.

The videos on this playlist are among the longest Minecraft videos in YouTube (the length of them doesn't make'em "good" or anything, it just is). There's no editing, there's no fast forward, everything is shown.

I hope you enjoy it, and if you don't, just don't watch it, that's cool too.

Watch all the videos in YouTube (HD 720p): Mundane Minecrafting.

Subscribe to my YouTube channel here: http://www.youtube.com/TheZemalf.